Stand Powers (NTT)
A downloadable mod
This mod adds several Stands from JoJo's Bizarre Adventure!
Press B to toggle the stand powers. When they are on, you can't use your weapons and your abilities. LMB and RMB activate various stand abilities:
Stand Name | Abilities |
---|---|
The Hand | LMB - scrape away the space RMB - do the same, but don't pull yourself forward |
Deadly Queen | LMB - touched thing becomes a bomb RMB - detonate the bomb RMB (hold) - release Sheer Heart Attack RMB (if the first bomb and SHA are not used) - touched thing becomes a Bites the Dust bomb While Bites the Dust is active: LMB - disable Bites the Dust, enabling other abilities RMB - detonate the bomb, moving you 10 minutes earlier in the game |
The Emperor | LMB - shoot a bullet RMB - control your bullets |
The Sun | RMB - charges on hold, shoots harmful energy rays on release |
Highway Go Go | LMB - follow the cursor, lock on touched enemies RMB - suck out the health from the enemies |
Harvest | LMB - follow the cursor and attack |
Zipper Man | LMB - launch your fist, creating a zipper on the first touched thing RMB - unzip all zippers |
Li'l Bomber | LMB - shoot RMB - drop a bomb RMB (hold) - turn on the radar |
Six Bullets | LMB - use the primary weapon RMB - kick your bullets |
You can toggle the sound effects and the stand cards in the settings menu.
More stands will be added later!
Status | Released |
Category | Game mod |
Rating | |
Author | TheMysticSword |
Tags | ntt, ntt-mod |
Install instructions
- Download and install the latest version of Nuclear Throne Together found in the #co-op_buddies channel of the Nuclear Throne Discord server (https://discord.gg/nt).
- Move the "standpowers" folder from the downloaded ZIP in the "mods" folder.
- Open NTT and type "/load standpowers".
Download
Download
standpowers.zip 593 kB
Comments
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appears:
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############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: gu_shader_set_impl
D3DXCompile failed - result
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_gu_shader_set (line 1)
called from - gml_Script_ref_shader_set (line 2)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 4)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 3)
called from - gml_Script_gml_thread_exec (line 711)
called from - gml_Script_gml_program_call_v (line 10)
called from - gml_Script_mod_type_call (line 27)
called from - gml_Object_UberCont_Draw_73 (line 10)
when load the mod
I think that happens if shaders are not supported on your machine. Try deleting the "shdStands" file in the mod folder so that they don't autoload when you enable the mod.
can u change it so bites the dust rewinds 10 seconds instead???
Hi! Sorry for the late response - yeah, as soon as I'm done with my other projects, I'll work on some small updates for my old NTT mods, including this one. I'll consider this idea!
AWEOME thanks man your the best also that was not a late response so thanks btw this mod is amazing and its the reason i found out about nuclear throne and i use it almost every run honestly this is awesome
how do u activate bites the dust
I love this mod! It's extremely good,hope ZA WARUDO will be added with the time stop
I cant activate a mod ._.
i downloaded it unvipped the vip file and idk what to do next
Show post...
Uhh..
I can't quite play the game
wanted a jojo game.
what does
NTT
stand for?
NTT is Nuclear Throne Together, a modded version of Nuclear Throne which lets you make your own mods. So, unfortunately, there's no game here. It's just a mod that adds jojo stands to another game ¯\_(ツ)_/¯
you thought this was a good mod
it was me DIO HAHAHA
Amazing mod, incredible well put together
Why isn't Star platinum or The world? :c
And can you add the hat of jotaro to fish? XD
Quitting while Bite za Dusto is activating crashes the game
MUDA! MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA!
Yare Yare Daze
it showed me this when i tried to load it (my ntt version is 9940 which is the latest one).
___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: gu_shader_set_impl
D3DXCompile failed - result
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_gu_shader_set (line 1)
called from - gml_Script_ref_shader_set (line 2)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 4)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 3)
called from - gml_Script_gml_thread_exec (line 711)
called from - gml_Script_gml_program_call_v (line 10)
called from - gml_Script_mod_type_call (line 27)
called from - gml_Object_UberCont_Draw_73 (line 10)
Oh no, sorry to hear that. I'm not sure, but the problem might be that your PC doesn't support shaders. I'll upload a shaderless version later today.
yeah... my pc is kind of a potato so for now ill just wait
where is the other one im currently facing the same issue
Did you uploaded it? I'm having the same issue.
please can you make it faster
___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: gu_shader_set_impl
D3DXCompile failed - result
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_gu_shader_set (line 1)
called from - gml_Script_ref_shader_set (line 2)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 4)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 3)
called from - gml_Script_gml_thread_exec (line 711)
called from - gml_Script_gml_program_call_v (line 10)
called from - gml_Script_mod_type_call (line 27)
called from - gml_Object_UberCont_Draw_73 (line 10)
I'm currently doing a full rewrite of the mod because I wanted to add more stands, but the code is too cluttered, so a new version will take a while. However, there is a temporary fix for this issue - delete "shdStands.mod.gml" from the mod folder.
Thank you for your work and your mod