A downloadable mod

This mod adds several Stands from JoJo's Bizarre Adventure!

Press B to toggle the stand powers. When they are on, you can't use your weapons and your abilities. LMB and RMB activate various stand abilities:

Stand NameAbilities
The HandLMB - scrape away the space
RMB - do the same, but don't pull yourself forward
Deadly QueenLMB - touched thing becomes a bomb
RMB - detonate the bomb
RMB (hold) - release Sheer Heart Attack
RMB (if the first bomb and SHA are not used) - touched thing becomes a Bites the Dust bomb
While Bites the Dust is active:
LMB - disable Bites the Dust, enabling other abilities
RMB - detonate the bomb, moving you 10 minutes earlier in the game
The EmperorLMB - shoot a bullet
RMB - control your bullets
The SunRMB - charges on hold, shoots harmful energy rays on release
Highway Go GoLMB - follow the cursor, lock on touched enemies
RMB - suck out the health from the enemies
HarvestLMB - follow the cursor and attack
Zipper ManLMB - launch your fist, creating a zipper on the first touched thing
RMB - unzip all zippers
Li'l BomberLMB - shoot
RMB - drop a bomb
RMB (hold) - turn on the radar
Six BulletsLMB - use the primary weapon
RMB - kick your bullets

You can toggle the sound effects and the stand cards in the settings menu.

More stands will be added later!

Install instructions

  1. Download and install the latest version of Nuclear Throne Together found in the #co-op_buddies channel of the Nuclear Throne Discord server (https://discord.gg/nt).
  2. Move the "standpowers" folder from the downloaded ZIP in the "mods" folder.
  3. Open NTT and type "/load standpowers".

Download

Download
standpowers.zip 593 kB

Comments

Log in with itch.io to leave a comment.

(+1)

appears:

___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: gu_shader_set_impl

D3DXCompile failed - result

############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_gu_shader_set (line 1)
called from - gml_Script_ref_shader_set (line 2)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 4)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 3)
called from - gml_Script_gml_thread_exec (line 711)
called from - gml_Script_gml_program_call_v (line 10)
called from - gml_Script_mod_type_call (line 27)
called from - gml_Object_UberCont_Draw_73 (line 10)


when load the mod

I think that happens if shaders are not supported on your machine. Try deleting the "shdStands" file in the mod folder so that they don't autoload when you enable the mod.

(+1)

can u change it so bites the dust rewinds 10 seconds instead???

Hi! Sorry for the late response - yeah, as soon as I'm done with my other projects, I'll work on some small updates for my old NTT mods, including this one. I'll consider this idea!

(+1)

AWEOME thanks man your the best also that was not a late response so thanks btw this mod is amazing and its the reason i found out about nuclear throne and i use it almost every run honestly this is awesome

(+1)

how do u activate bites the dust

(+1)

I love this mod! It's extremely good,hope ZA WARUDO will be added with the time stop

I cant activate a mod ._.

i downloaded it unvipped the vip file and idk what to do next

Show post...

Uhh..


I can't quite play the game

wanted a jojo game.



what does

NTT

stand for?

NTT is Nuclear Throne Together, a modded version of Nuclear Throne which lets you make your own mods. So, unfortunately, there's no game here. It's just a mod that adds jojo stands to another game ¯\_(ツ)_/¯

(+1)

you thought this was a good mod




it was me DIO HAHAHA

Amazing mod, incredible well put together

Why isn't Star platinum or The world? :c

And can you add the hat of jotaro to fish? XD

Quitting while Bite za Dusto is activating crashes the game

MUDA! MUDA MUDA  MUDA MUDA  MUDA MUDA  MUDA MUDA  MUDA MUDA  MUDA MUDA  MUDA MUDA MUDA!

Yare Yare Daze

it showed me this when i tried to load it (my ntt version is 9940 which is the latest one).

___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: gu_shader_set_impl

D3DXCompile failed - result

############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_gu_shader_set (line 1)
called from - gml_Script_ref_shader_set (line 2)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 4)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 3)
called from - gml_Script_gml_thread_exec (line 711)
called from - gml_Script_gml_program_call_v (line 10)
called from - gml_Script_mod_type_call (line 27)
called from - gml_Object_UberCont_Draw_73 (line 10)

Oh no, sorry to hear that. I'm not sure, but the problem might be that your PC doesn't support shaders. I'll upload a shaderless version later today.

yeah... my pc is kind of a potato so for now ill just wait

where is the other one im currently facing the same issue

Did you uploaded it? I'm having the same issue.

please can you make it faster 


___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: gu_shader_set_impl

D3DXCompile failed - result

############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_gu_shader_set (line 1)
called from - gml_Script_ref_shader_set (line 2)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 4)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 3)
called from - gml_Script_gml_thread_exec (line 711)
called from - gml_Script_gml_program_call_v (line 10)
called from - gml_Script_mod_type_call (line 27)
called from - gml_Object_UberCont_Draw_73 (line 10)

I'm currently doing a full rewrite of the mod because I wanted to add more stands, but the code is too cluttered, so a new version will take a while. However, there is a temporary fix for this issue - delete "shdStands.mod.gml" from the mod folder.

Thank you for your work and your mod