0.4.3 Patch
Telly No Vision » Devlog
- Added an in-world player crosshair to TVs - this should make aiming in third person easier!
- Channel 01 changes:
- The planet is no longer tilted
- Made it harder to accidentally fall off the planet ring during the planet fight
- Increased the size of the first two TVs in the moving car challenge to make it necessary to move sideways
- Moved the road barrier in the platforming challenge closer to the beginning
- Added more checkpoints to the final area
- Fixed TVs turning off in the first area after completing the planet fight, irreversibly leaving the player with less TV toggle charges than intended
- Jammer bullets are now visible in close proximity
- Jammers can no longer randomly miss a stationary target
- Momentum gained from moving platforms should now be a bit more consistent at low frame rates
- Optimised the game performance
- Fixed the electric gate sound loop not restarting after destroying its respective electricity box and rewinding
- Fixed the Archive entries having a transparent background
Files
telly-no-vision-linux-demo.zip 122 MB
Version 0.4.3 18 hours ago
telly-no-vision-windows-demo.zip 137 MB
Version 0.4.3 18 hours ago
Telly No Vision
A first person shooter where YOU can't see
Status | In development |
Author | TheMysticSword |
Genre | Shooter |
Tags | 3D, First-Person, Puzzle-Platformer |
Languages | English, Russian |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- 0.4.2 Patch7 days ago
- 0.4.1 Patch12 days ago
- Demo release!14 days ago
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