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Dicey Wastelands (NTT)
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Devlog
Update 1.4.0
September 12, 2019
by
AgentCucco
1
---------- Version 4.0.0 ---------- === Tweaks === == Game Tweaks. Nerfed the PEACE status effect. You will no longer be able to get more of this status effect when you are in a PEACE turn. Modified...
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Patch 1.3.1
September 05, 2019
by
AgentCucco
Fixed a softlock attached to the Explofreaks and Flies abilities. Gave the 'Bush' enemy a set of equipment (placeholder). Changed the way Crystal's shield works. It now gives shield based of your die,...
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Update 1.3.0
May 05, 2019
by
TheMysticSword
This update introduces some new enemies along with new modding features: Added 3 new enemies: the Explofreak, the Jungle Bandit and the Fly! Added a new boss - the Crown Guardian! Added a new status e...
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Patch 1.2.1
April 24, 2019
by
TheMysticSword
Bandits can now flee from the battle on low health. Added a new script command - "flee". Lets the user flee from the battle (enemies flee instantly). Fixed a bug with equipment having permanent weaken...
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Update 1.2.0
April 23, 2019
by
TheMysticSword
Here's a new update with some visual and technical changes: Added a Flee button that lets you escape from the battle and has a cooldown of 3 turns. Added a second skillcard for Rogue - Blast Armor, wh...
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Update 1.1.0
April 20, 2019
by
TheMysticSword
Thank you for playing the mod and for your feedback! The first version turned out really good, but had some issues. This update fixes them and adds some new things! Added 5 new items. Buffed Steady Ai...
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